Vendetta sets eight-game 2027 slate and seven-member advisory board
Vendetta unveiled an eight-game 2027 slate spanning co-op action, tactical RPGs and horror simulation, and named seven advisers from games, music, anime and Hollywood communications.

Programme
- Vendetta announced eight games for its 2027 release slate.
- The slate includes four co-publishing titles, three publishing titles and one untitled top-down shooter.
- Surfpunk supports one to four players in a co-op island-raiding adventure.
- Seven advisers will weigh in on growth, publishing strategy, partnerships and transmedia storytelling.
- Marketing firm Infinitize launched Vendetta in April 2025.
By Marcus Bennett
Vendetta announced an eight-game 2027 release slate, including the co-op “Surf ’n Slash” adventure Surfpunk. Four games carry co-publishing labels, three carry publishing labels, and one is an untitled top-down shooter without a publishing designation. The slate arrived with a seven-member advisory board assembled from games, music, anime and Hollywood communications.
New advisory board
The new board combines leaders from music, Hollywood communications, anime and game development, and Vendetta said its members will advise on growth, publishing strategy, partnership opportunities and storytelling across transmedia.
The announcement names:
- Aldric Chang — Founder, Mixed Realms
- James Roh — Far East Movement & Co-Founder, Gold House & Transparent Arts
- Justin Woodward — Founder, Media Indie Exchange
- Kevin Broderick — Managing Director, The Lippin Group
- Philip Ser — Former Riot Games, Crunchyroll, Warner Bros.
- Richard Browne — Former THQ, Tencent
- Valerio Di Donato — Founder, 34BigThings & Group CEO, Poncle
The company’s publishing pitch
Marketing firm Infinitize launched Vendetta in April 2025. Vendetta described itself as bringing “a fan-first approach to indie game publishing, backed by a team with a track record of Guinness World Record-breaking work across K-pop, anime, podcasts, and other global fandoms.”
“Fans decide what earns a place in their world,” Vendetta and Infinitize CEO Jenny Zha said. “Our work in K-pop and anime starts with listening to those communities and understanding what they value. We’re bringing that same approach to indie games: backing developers with a distinct creative vision and helping them build relationships with players that last beyond launch.”
The 2027 release slate
The slate places multiplayer at the center of several projects, while also identifying a tactical role-playing game and a horror workplace simulator among its eight releases. The publisher supplied the following descriptions.
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Surfpunk (Co-Publishing): A co-op “Surf ’n Slash” adventure for one to four players. Surfer-pirates raid procedurally generated islands filled with monsters and loot, then fight with swords, pistols, anchors or guitars. They tow spoils between islands, craft tools on the fly and surf a giant tsunami back to their ship before everything is swallowed by the sea.
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Clerks & Quirks (Co-Publishing): A chaotic co-op management roguelite, playable solo or with a team of up to four. At the magical shop Chaos & Co, appliances are alive, emotional and determined to ruin the day. Players cook meals, craft adventuring gear, tame rebellious Quirks for powerful bonuses, rearrange and upgrade the shop, and prepare for the week’s final boss: the crazy Friday events.
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Never’s End (Co-Publishing): An undying spirit turns townsfolk into living weapons against spreading darkness in a turn-based tactical RPG. Players possess companions and reshape terrain with elemental magic, flooding battlefields with water, creating winds by moving heat and compressing rock in molten lava. Players explore a dangerous open world where sacrifice matters. Every companion costs a life; the Never grows stronger as players prepare.
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The Mailroom (Publishing): A cozy horror workplace simulator. Hell has a job opening, and the player is its new mail clerk, sorting infernal correspondence, processing occult specimens and keeping cursed machinery running as the workday turns strange. The objective is to uncover the office’s secrets and escape before the dead-end job becomes a permanent posting.
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Untitled Top-Down Action Shooter: A stylish top-down action shooter mixing katana combat with gunplay on a western frontier. Players deflect bullets, trigger bullet time and battle outlaws across towns, saloons and moving trains. They uncover the truth behind a failed heist and confront those who betrayed them.
Killing Things With Your Friends (Publishing): A chaotic co-op “meat-grinder” built around creative dismemberment. Players tear limbs from mutants and use their abilities as weapons and tools while surviving deadly laboratory experiments. Up to three friends can team up, coordinate through proximity chat, impress researchers for a chance to walk away rich, and escape before time runs out, or risk becoming the next experiment.
Acting Out (Publishing): An online co-op multiplayer party game about filming movie scenes with friends and their voices. Players choose scripts from several genres, cast actors, hit their marks and deliver “award-winning performances.” They then watch their finished masterpiece on the big screen.
Lola’s Familiars: Prison of Argnoh (Co-Publishing): An anime-inspired lite-vania adventure about escaping a demonic underworld prison. Lola, a young witch, explores magical realms and forms pacts with Familiar bosses, turning enemies into allies. She uses their abilities, uncovers dark secrets and fights for freedom in a haunting, hand-drawn fantasy world.
What does the 2027 slate change for players?
For players, the practical effect is eight named projects to track, not an immediate schedule. The announcement provides no individual release dates, platforms or prices. Four of the announced games emphasize co-op, from island raids for one to four players to film-set party play.
The test for Vendetta will be whether the finished games match Zha’s promise of distinct creative vision and relationships with players that last beyond launch.
Source: Variety Film
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Staff writer covering people, launches and day-to-day practice in arts in the broadest sense at Arts & Voices.
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